Twenty years ago, in 1999, the first edition of the Global Entertainment & Media Outlook was published. The pace of change has been astonishing. Back then, Amazon was less than five years old, Netflix less than two and Google less than one. These are many of the companies that have moulded the current global entertainment landscape into their own image.
Over the next five years, China’s absolute growth in entertainment and media will exceed that of the US for the first time. In that period, the US will add US$71bn (a 2.5% CAGR), while China will add US$84bn (a 7.7% CAGR).
By 2023, marketers will allocate more than 50% of their budgets to digital advertising. The Internet is already the single-largest advertising segment, accounting for 40.6% of all ad revenue in 2018.
Globally, digital music-streaming revenue is rising rapidly, accounting for 50% of recorded music revenue in 2018. To capitalise on this growing market, key players will redefine themselves as “audio” providers — becoming one-stop shops for consumers browsing music, radio and podcast content.
It is to nobody’s surprise that this is, increasingly, a mobile world. We see mobile continuing to soar, with smartphone data consumption overtaking that of fixed broadband in 2020. In many developed markets, penetration is at or approaching saturation. Meanwhile, in certain markets such as India, Indonesia and Nigeria, which are highly populous but spread over vast and challenging geographies, operators have poured their efforts into mobile growth.
The publishing market is no longer a battleground between print and digital. Instead, it is becoming an ecosystem that embraces all formats and is increasingly influenced by consumers.
The rise of digitisation will deliver growth in some segments — such as the delivery of business information in real time, or the ability to provide new and richer information — and ongoing challenges for others, including print-exposed segments like directory advertising.
Global box office revenue will exceed US$50bn during the forecast period, due to both rising admissions in all major regions and renewed interest and investment in cinema outside the major regions.
Data protection, cybersecurity and content quality will be major challenges as the global data consumption market continues to expand, with strong growth expected for the next five years.
The emerging availability of 5G will give operators the opportunity to rethink everything from pricing and packaging to overall positioning in the wider telecom, media and technology market.
The ongoing shift from digital to mobile media is the landmark consumption trend impacting this market, reshaping the context in which Internet advertising is delivered.
Technology will continue to drive growth in out-of-home (OOH) advertising, as more static displays are digitised and advertisers increasingly leverage audience measurement and programmatic buying tools.
Significant milestones are on the horizon: In 2019, recorded music revenue will exceed that of live music for the first time, and podcast advertising revenue will pass US$1.0bn.
Despite the demand for quality journalism from trusted sources, the global newspaper and magazine industries continue to face gradual overall declines in revenue from both circulation and advertising.
New entrants to the over-the-top (OTT) video market will challenge the dominance of services like Netflix and Amazon, who will turn their focus to international markets for the next cycle of subscriber growth.
New offerings such as pared-down bundles, advanced set-top boxes and delivery of 4K TV quality are not slowing the decline in the traditional pay-TV industry.
Thanks to its ability to deliver mass audiences, terrestrial television advertising continues to dominate the market, but the fastest area of growth in this segment will come from online TV advertising.
Latest trends in advertising
The shift towards Internet advertising continued in 2018, as marketers pursued consumers on the platforms they use the most. We are approaching a tipping point. According to PwC's Global Entertainment & Media Outlook, marketers will allocate more than 50% of their budgets to digital advertising by 2023. Find out more on key trends driving advertising.
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The global video games and e-sports industry continues to grow across all segments and markets, with traditional (console and PC) gaming experiencing a transition to online-focused revenues. The e-sports category remains the smallest, but fastest-growing, sector.
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Latest trends in video games and esports
According to PwC's Global Entertainment & Media Outlook, 2019-2023, the video games and e-sports sector, which topped US$118bn in 2018, continues to grow across all segments and markets. Esports remains the fastest-moving area of the video games markets with 18.3% annual growth rate through 2023. Find out the latest trends driving this dynamic industry.
Still a relatively new commercial proposition, VR technology must overcome technical shortcomings to attract a mass-market audience for both content and hardware.